Jameson Williams
WR · DET · on the draft board
Source: nflverse play-by-play, computed from real snaps — not an AI guess. Deterministic and reproducible. Hover any bar to see the game behind it.
Next Gen Stats via nflverse; team play-action via FTN Data (via nflverse). Prior-season context, shown beside the split — never folded into it.
Small sample: Too few games on one side (0) to tell whether the 12.9-PPG gap is real — a small-sample hint, not a finding.
Across all 17 games, Jameson Williams averaged 12.9 PPG. Toggle a condition to see how honest that number really is — that gap is where drafts are won.
Expect about 199 points. Ten years of drafts at this cost landed between 89 and 300, with a 43% chance of finishing below replacement (183).
Game log
17 games · 12.9 PPG avg| Wk | Opp | Rec | Yds | TD | Snap | QB | Def | Pts |
|---|---|---|---|---|---|---|---|---|
| 1 | @GBL | 4 | 23 | 0 | 97% | Goff | mid | 6.6 |
| 2 | CHIW | 2 | 108 | 1 | 88% | Goff | soft | 18.8 |
| 3 | @BALW | 2 | 43 | 0 | 91% | Goff | soft | 6.3 |
| 4 | CLEW | 2 | 40 | 0 | 85% | Goff | mid | 5.7 |
| 5 | @CINW | 1 | 9 | 0 | 82% | Goff | tough | 2.0 |
| 6 | @KCL | 6 | 66 | 1 | 85% | Goff | tough | 18.6 |
| 7 | TBW | 0 | 0 | 0 | 85% | Goff | mid | 0.0 |
| 9 | MINL | 4 | 66 | 1 | 91% | Goff | tough | 16.6 |
| 10 | @WASW | 6 | 119 | 1 | 87% | Goff | soft | 23.9 |
| 11 | @PHIL | 4 | 88 | 1 | 95% | Goff | tough | 19.7 |
| 12 | NYGW | 0 | 0 | 0 | 97% | Goff | soft | 0.0 |
| 13 | GBL | 7 | 144 | 1 | 94% | Goff | mid | 26.9 |
| 14 | DALW | 7 | 96 | 0 | 92% | Goff | soft | 17.3 |
| 15 | @LAL | 7 | 134 | 1 | 91% | Goff | soft | 26.4 |
| 16 | PITL | 5 | 70 | 0 | 95% | Goff | soft | 12.0 |
| 17 | @MINL | 2 | 37 | 0 | 83% | Goff | tough | 5.7 |
| 18 | @CHIW | 6 | 74 | 0 | 95% | Goff | soft | 13.4 |
Every TrueValue on this site is an average of exactly these rows — filtered by the conditions you pick above. !marks a game he didn’t finish, which durable-role splits leave out.
Last 4 weeks vs earlier: -0.8yd (3.5 → 2.7yd). Tracking data, not box-score points — a move here often shows up before the scoring does.
Green = that defense allowed the most fantasy points to WRs last season, red = the fewest. Matchup is a tiebreaker, not a verdict — it moves a close call, not a clear one.