Tony Pollard
RB · TEN · on the draft board
Source: nflverse play-by-play, computed from real snaps — not an AI guess. Deterministic and reproducible. Hover any bar to see the game behind it.
Next Gen Stats via nflverse; team play-action via FTN Data (via nflverse). Prior-season context, shown beside the split — never folded into it.
Across all 17 games, Tony Pollard averaged 10.9 PPG. Toggle a condition to see how honest that number really is — that gap is where drafts are won.
Expect about 134 points. Ten years of drafts at this cost landed between 44 and 220, with a 57% chance of finishing below replacement (148).
Game log
17 games · 10.9 PPG avg| Wk | Opp | Rush yd | TD | Rec | Yds | TD | Snap | QB | Def | Pts |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | @DENL | 60 | 0 | 1 | 29 | 0 | 89% | Ward | tough | 7.9 |
| 2 | LAL | 92 | 0 | 0 | 0 | 0 | 89% | Ward | mid | 9.2 |
| 3 | INDL | 45 | 1 | 2 | 14 | 0 | 91% | Ward | tough | 13.9 |
| 4 | @HOUL | 64 | 0 | 3 | 12 | 0 | 86% | Ward | tough | 10.6 |
| 5 | @ARIW | 67 | 1 | 3 | 11 | 0 | 73% | Ward | soft | 14.8 |
| 6 | @LVL | 34 | 0 | 2 | 13 | 0 | 43% | Ward | mid | 6.7 |
| 7 | NEL | 18 | 0 | 6 | 43 | 0 | 57% | Ward | tough | 12.1 |
| 8 | @INDL | 44 | 0 | 1 | 9 | 0 | 46% | Ward | tough | 6.3 |
| 9 | LACL | 56 | 0 | 1 | 12 | 0 | 62% | Ward | tough | 7.8 |
| 11 | HOUL | 22 | 0 | 3 | 4 | 0 | 49% | Ward | tough | 5.6 |
| 12 | SEAL | 20 | 0 | 4 | 21 | 0 | 51% | Ward | tough | 8.1 |
| 13 | JAXL | 60 | 0 | 1 | 3 | 0 | 46% | Ward | tough | 5.3 |
| 14 | @CLEW | 161 | 2 | 0 | 0 | 0 | 59% | Ward | mid | 28.1 |
| 15 | @SFL | 104 | 1 | 1 | 8 | 0 | 53% | Ward | soft | 18.2 |
| 16 | KCW | 102 | 0 | 0 | 0 | 0 | 55% | Ward | tough | 10.2 |
| 17 | NOL | 85 | 0 | 2 | 10 | 0 | 50% | Ward | mid | 11.5 |
| 18 | @JAXL | 48 | 0 | 3 | 17 | 0 | 63% | Allen | tough | 9.5 |
Every TrueValue on this site is an average of exactly these rows — filtered by the conditions you pick above. !marks a game he didn’t finish, which durable-role splits leave out.
Last 4 weeks vs earlier: +1 (0 → 1). Tracking data, not box-score points — a move here often shows up before the scoring does.
Green = that defense allowed the most fantasy points to RBs last season, red = the fewest. Matchup is a tiebreaker, not a verdict — it moves a close call, not a clear one.