TrueSplits

Tanner Hudson

TE · CIN

4.8PPG
+0 vs 2025 avg (4.8) · 10 games
SeasonLive · Free
Which QB was under centerLive · Free
Game script & venueLive · Free
Matchup (defense vs his position)Live · Free
Snap-share floor (your definition of “starting”)
Honest filtersLive · Free
Scoring
Week-by-week fantasy points2025 · all games
Counted in splitExcludedHover a bar for the game

Source: nflverse play-by-play, computed from real snaps — not an AI guess. Deterministic and reproducible. Hover any bar to see the game behind it.

4.8
Avg PPG (split)
4.9
Median week
11
Ceiling
1.4
Floor
start/sit readConsistency: streakyTD-reliance: 25%
Usage & role context — 2025Prior season
4%
Red-zone role
share of team RZ opps · 6 chances
+4.5%
Team pass rate (PROE)
pass-leaning play-caller (CIN)
9%
Team play-action
of dropbacks (CIN)

Next Gen Stats via nflverse; team play-action via FTN Data (via nflverse). Prior-season context, shown beside the split — never folded into it.

◆ What the average was hiding

Across all 10 games, Tanner Hudson averaged 4.8 PPG. Toggle a condition to see how honest that number really is — that gap is where drafts are won.

Game log

10 games · 4.8 PPG avg
WkOppRecYdsTDSnapQBDefPts
6@GBL410125%!Flaccomid11.0
8NYJL19019%!Flaccosoft1.9
9CHIL242016%!Flaccomid6.2
11@PITL322033%!Flaccosoft5.2
12NEL19022%!Flaccosoft1.9
13@BALW11417%!Burrowtough8.4
14@BUFL111010%!Burrowtough2.1
15BALL316025%!Burrowtough4.6
16@MIAW14025%!Burrowsoft1.4
17ARIW231026%!Burrowsoft5.1

Every TrueValue on this site is an average of exactly these rows — filtered by the conditions you pick above. !marks a game he didn’t finish, which durable-role splits leave out.

Schedule ahead — CINvs TE · 2025 defenses
Fantasy playoffs (wk 1517) · 1 soft, 1 tough
Wk 15
@CAR
Wk 16
@IND
Wk 17
BAL
Full season
Wk 1
TB
Wk 2
@HOU
Wk 3
@PIT
Wk 4
JAX
Wk 5
@MIA
Wk 7
@BAL
Wk 8
TEN
Wk 9
@ATL
Wk 10
PIT
Wk 11
@WAS
Wk 12
NO
Wk 13
@CLE
Wk 14
KC
Wk 15
@CAR
Wk 16
@IND
Wk 17
BAL
Wk 18
CLE

Green = that defense allowed the most fantasy points to TEs last season, red = the fewest. Matchup is a tiebreaker, not a verdict — it moves a close call, not a clear one.