TrueSplits

Austin Hooper

TE · NE

4.6PPG
+0 vs 2025 avg (4.6) · 13 games
SeasonLive · Free
Game script & venueLive · Free
Matchup (defense vs his position)Live · Free
Snap-share floor (your definition of “starting”)
Honest filtersLive · Free
Scoring
Week-by-week fantasy points2025 · all games
Counted in splitExcludedHover a bar for the game

Source: nflverse play-by-play, computed from real snaps — not an AI guess. Deterministic and reproducible. Hover any bar to see the game behind it.

4.6
Avg PPG (split)
4.8
Median week
9.1
Ceiling
0
Floor
start/sit readConsistency: streakyTD-reliance: 20%
Usage & role context — 2025Prior season
3%
Red-zone role
share of team RZ opps · 5 chances
+4%
Team pass rate (PROE)
pass-leaning play-caller (NE)
12%
Team play-action
of dropbacks (NE)

Next Gen Stats via nflverse; team play-action via FTN Data (via nflverse). Prior-season context, shown beside the split — never folded into it.

◆ What the average was hiding

Across all 13 games, Austin Hooper averaged 4.6 PPG. Toggle a condition to see how honest that number really is — that gap is where drafts are won.

Game log

13 games · 4.6 PPG avg
WkOppRecYdsTDSnapQBDefPts
1LVL110032%!Mayemid2.0
2@MIAW338062%Mayesoft6.8
3PITL228065%Mayesoft4.8
4CARW124065%Mayemid3.4
6@NOW15064%Mayetough1.5
7@TENW211151%Mayesoft9.1
8CLEW238057%Mayetough5.8
9ATLW120053%Mayetough3.0
10@TBW00056%Mayesoft0.0
12@CINW339056%Mayesoft6.9
16@BALW234031%!Mayetough5.4
17@NYJW211141%Mayesoft9.1
18MIAW15041%Mayesoft1.5

Every TrueValue on this site is an average of exactly these rows — filtered by the conditions you pick above. !marks a game he didn’t finish, which durable-role splits leave out.

Schedule ahead — NEvs TE · 2025 defenses
Fantasy playoffs (wk 1517) · 1 soft, 1 tough
Wk 15
@KC
Wk 16
@NYJ
Wk 17
DEN
Full season
Wk 1
@SEA
Wk 2
PIT
Wk 3
@JAX
Wk 4
@BUF
Wk 5
LV
Wk 6
NYJ
Wk 7
@CHI
Wk 8
@MIA
Wk 9
GB
Wk 10
@DET
Wk 12
@LAC
Wk 13
BUF
Wk 14
MIN
Wk 15
@KC
Wk 16
@NYJ
Wk 17
DEN
Wk 18
MIA

Green = that defense allowed the most fantasy points to TEs last season, red = the fewest. Matchup is a tiebreaker, not a verdict — it moves a close call, not a clear one.