Hunter Henry
TE · NE · on the draft board
Source: nflverse play-by-play, computed from real snaps — not an AI guess. Deterministic and reproducible. Hover any bar to see the game behind it.
Next Gen Stats via nflverse; team play-action via FTN Data (via nflverse). Prior-season context, shown beside the split — never folded into it.
Across all 17 games, Hunter Henry averaged 10.5 PPG. Toggle a condition to see how honest that number really is — that gap is where drafts are won.
Expect about 113 points. Ten years of drafts at this cost landed between 58 and 167, with a 48% chance of finishing below replacement (110).
Game log
17 games · 10.5 PPG avg| Wk | Opp | Rec | Yds | TD | Snap | QB | Def | Pts |
|---|---|---|---|---|---|---|---|---|
| 1 | LVL | 4 | 66 | 0 | 93% | Maye | mid | 10.6 |
| 2 | @MIAW | 1 | 9 | 0 | 85% | Maye | soft | 1.9 |
| 3 | PITL | 8 | 90 | 2 | 81% | Maye | soft | 29.0 |
| 4 | CARW | 2 | 39 | 1 | 76% | Maye | mid | 11.9 |
| 5 | @BUFW | 2 | 46 | 0 | 87% | Maye | tough | 6.6 |
| 6 | @NOW | 3 | 27 | 0 | 83% | Maye | tough | 5.7 |
| 7 | @TENW | 4 | 33 | 0 | 68% | Maye | soft | 7.3 |
| 8 | CLEW | 1 | 7 | 1 | 76% | Maye | tough | 7.7 |
| 9 | ATLW | 4 | 51 | 0 | 75% | Maye | tough | 9.1 |
| 10 | @TBW | 1 | 9 | 0 | 87% | Maye | soft | 1.9 |
| 11 | NYJW | 4 | 45 | 0 | 94% | Maye | soft | 8.5 |
| 12 | @CINW | 7 | 115 | 1 | 79% | Maye | soft | 24.5 |
| 13 | NYGW | 4 | 73 | 0 | 75% | Maye | tough | 11.3 |
| 15 | BUFL | 1 | 18 | 0 | 87% | Maye | tough | 2.8 |
| 16 | @BALW | 6 | 35 | 1 | 81% | Maye | tough | 15.5 |
| 17 | @NYJW | 3 | 49 | 1 | 65% | Maye | soft | 13.9 |
| 18 | MIAW | 5 | 56 | 0 | 58% | Maye | soft | 10.6 |
Every TrueValue on this site is an average of exactly these rows — filtered by the conditions you pick above. !marks a game he didn’t finish, which durable-role splits leave out.
Last 4 weeks vs earlier: +0.1yd (3 → 3yd). Tracking data, not box-score points — a move here often shows up before the scoring does.
Green = that defense allowed the most fantasy points to TEs last season, red = the fewest. Matchup is a tiebreaker, not a verdict — it moves a close call, not a clear one.